- Carifax - Tressa is captured! Must go and rescue her!
- Carouse in Caresia - a massive blow out
- Inardle Spends 110
- Sir Geoffrey Spends 145
- Krank Spends 200
- Gruul Spends 200
- Amelia Spends 100
- The NPC Crew need an additional 445
- Set Sail (Day 1 at sea) Encounter a Spaniard, who follows them.
- Encounter another Spaniard coming the other way - heading towards them. They choose to keep outrunning them if they can.
- Sail past the second spaniard - first is still trailing them.
- Lost the trailing spaniard!
- Arrive in Arfk - Gruul takes a keepsake from Blargle back to his mother. It is emotional. A note is left - Gruul leave a message "Gone to rescue a friend for the honour of blargle"
- Set sail again
- Get caught in a Blizzard
- Get out of the Blizzard - off course
- Land and head accross land towards Isla Dios. Amelia uses Beast Friend to get a seagull to do a reccy, which doesn't do well. Sir J persuades Carifax to scout out instead.
- Some head back to the ship and sail around to 'bait' the Perdition into chasing them, while the mages try to 'steal' tressa's body.
- They attack - Inardle goes berserk on the perdition, slaying LOTS of Torquemada's crew.
- They get away, with a damaged ship, and have the heart of Tressa.
Advertisement
109
pages
GM's Journal - February, 15 AD
Advertisement